Video games supporting
hardware acceleration by PhysX can be accelerated by either a PhysX PPU or a
CUDA-enabled
GeForce GPU (if it has at least 256MB of dedicated VRAM), thus offloading physics calculations from the
CPU, allowing it to perform other tasks instead. In theory this should result in a smoother gaming experience and allow additional visual effects.
Middleware physics engines allow
game developers to avoid writing their own code to handle the complex
physics interactions possible in modern games. PhysX is one of the handful of physics engines used in the large majority of today's games.
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